Mary Dickson Diaz

Code, Life, Learning

Tag: games

diving into the oh heck

This is a process post. Or, how I think through possible courses of action when I hit a roadblock.

Screen Shot 2015-08-16 at 8.41.12 PM

I’ve been making my way through Ruby the Hard Way bit by bit and I had a lot of fun this weekend with exercise 45, “you make a game.” This book and the Python version are both great learning tools for the language, and now that I’m getting to the end I see it’s a great tool for learning the basics of web deployment as well. *More than once* I have gone off on a side tangent and scoured the internet for a solution to my problem, only to be redirected back to the book and find that it addresses my question several exercises later.

I like my game, a simple text adventure based on Adrienne Rich’s poem ‘Diving into the Wreck,’ so much that I want to share it on the web with you, and that kicked off the latest rabbit hole. I still haven’t found a solution to this, so if any of you out there know enough to help me out, I would greatly appreciate it!

Here’s where I’m at:

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games programers play

1. Code Fights!

Don’t worry, you can play “solo” until you work up the confidence to play a human. Find and fix the incorrect logic in your programming language of choice. The first few solo matches I tried were really hard, but hang in there. And when I accidentally hit the “play an actual person” button I did not wholly embarrass myself.

2. Wikipedia ‘Philosophy’ Game:

 

This was brought up in a listserv this week by a bunch of academics. Here be dragons.

the toggle button that wasn’t

HEAR YE, HEAR YE: I made a thing in which I practice using jQuery and mix my literary metaphors: Rabbit, Run!

If anyone knows how to make the toggle button actually, you know, toggle… please share. Until then it *says* “toggle bunnicula” but what it actually does is “click here for bunnicula forever.”

Related, this exchange with Josh (my partner, a professional game designer):

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